Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Game Stats
Stat
Average
Total
Games
1.00
50
Invalid Games
0.00
0
Incomplete
0.00
0
Disconnected
0.00
0
Other
0.00
0
Total Turns
25.98
1299
To learn more about these stats, check the 'Statistics, Lists, and Notable Games' section in the about page.
I kinda like giving so little back with TORN, but QUIN may just be fine. QUINT plays will give me hooks. There's also NOR which gives even less back, the I and M hooks aren't really dangerous. Looks like a better version of TORN, I can get some INN plays too. I often feel compelled in these games to give back no hooks at all, but that doesn't mean TORN is the most defensive play. QUIN is fine for offence. #tacticssmall
think I just gotta pull the trigger on DUNCH here. I figured he knew BENDYS so wasn't worried about making another S hook, although CHOMPS is harder to block. NQRU also isn't very good here, I really need a couple more vowels to make it a decent leave, so it's really not so much less risky than PQR, just less shitty. given the difficulty of blocking CHOMPS I should just play DUNCH. #tacticssmall
yeah really bad decision here. I usually don't like phonying with stuff where you know what the definition would be, but the doubt is on whether it is included. I feel like people are usually more likely to challenge cause they don't give you as much blind trust as if you plop down some crazy shit. If I didn't have (A)RF available then this decision would be more okay, but I had already talked myself into playing FLARERS and playing it quickly, so when TOO came down I still just went with my decision, but it's so much better to just play ARF. #strategylarge
Missed the sweet (F)O(D)GEL. I am not in a good position, but any board opening play I can make will just get outrun too easily. FODGEL is a better version of this plsy. #visionmedium
Here I figured that 9-letter words on 2D were the most dangerous threat. Bingos on column B require designating the blank an A, and give me something back. CAIN seemed better than WAIN because the W fits better at F6. Quackle agrees with all this, but there's an even better block: AECIA L11. (-4) #visionsmall
This is pretty good, but TEENIER 14B is even better, because it sets up QI in two places. UNIFIES 3H is also cool (I didn't see it) but I have to keep an I here. (-3) #visionsmall
-7 it's not really the triple triple fear, but FS is not a great leave and i'm giving him some more letters to bingo through, C and R and keeping the E open. i wanted to obviously block the 2-2 lane, but something like 5K FORB is effective because if he bingos i have a good chance at a high scoring comeback at O1. #strategymedium
Setting up my C and fishing, for lack of a better idea. But now if Tom plays a bingo hooking to make CRIB or DRIB, he can close the board at the same time; the bingo lanes before RIB (columns C, H, and J) all create floaters. G8 MIB is best. #tacticsmedium
Already fucking up. 8D WIVER is just too many points to pass up. Intuitively it feels like I should be able to justify exchanging here, but the sim says its an 8 point mistake. #tacticssadder
Sim likes 5E ZA better than K3 LAZ(Y) by about 3 points. More defensive and better leave apparently is enough to overcome the 5 point difference. #tacticssad
Doubted myself on AVERTERS and didn't spot the STARVER spot. This is the best non-bingo play but it still sucks majorly. 9G STARVER #visionsaddest #knowledgesaddest
Doubted myself on AVERTERS and didn't spot the STARVER spot. This is the best non-bingo play but it still sucks majorly. 9G STARVER #visionsaddest #knowledgesaddest
M1 NISI is best. But that requires me to know VOLATILES. Failing that, N12 HUB sets up the S on row 15 with low risk, at least compared to 2H HUB. #knowledgemedium
The listing of all of the player's mistakes. For more information about mistakes, check the 'Mistakes' section of the about page.