Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Game Stats
Stat
Average
Total
Games
1.00
61
Invalid Games
0.05
3
Incomplete
0.05
3
Disconnected
0.00
0
Other
0.00
0
Total Turns
25.97
1584
To learn more about these stats, check the 'Statistics, Lists, and Notable Games' section in the about page.
I thought the O6 TASH hook and digging for the blank was my best shot, but this gets blocked too much. I felt like O6 HOLIER and O6 HOURI lose immediately. M3 HO(PAK) seems okay maybe. #strategysaddest
didn't think long enough about other vowel combinations under HW, but FOISTED or HOISTED score 2 points, and have different defensive value and different drawbacks to this. This is probably as close to a 2-point mistake as one gets #findingsmall
Sim prefers K5 TINY, which bingos surprisingly often. I did 11E BI to leave the YARAK lanes open and put another bingo lane on the board for my nice leave. 11E DIB was also tempting; though it gives me fewer bingos than my move, it still gives me enough that it's basically even in avg. score for me next turn. #strategysmall
Already feeling a little time crunch here and threw down D8 WAN pretty fast, hoping that my -ER containing leave might work better for hitting column E than whatever Sue held; but I'm much better off playing inside with something like O8 KNEW, scoring just as well while retaining the A to play parallel to the J in the future. #strategymedium
Well, I missed URODELANS, so that's not good. But Quackle also hates my choice of SOUND over something like L10 DUO. My thinking was that on this board, the S isn't really a key tile; the key tiles are the I to play TINY or LINY hooking QI, the H to play HO/HUN, and the X just because it's the last power tile. Rather than play L10 DUO, I wanted to get more cracks at any of these three tiles to maintain tempo advantage. #findinglarge for sure and not sure if this is a #strategymedium as Quackle indicates it is.
Well, I missed URODELANS, so that's not good. But Quackle also hates my choice of SOUND over something like L10 DUO. My thinking was that on this board, the S isn't really a key tile; the key tiles are the I to play TINY or LINY hooking QI, the H to play HO/HUN, and the X just because it's the last power tile. Rather than play L10 DUO, I wanted to get more cracks at any of these three tiles to maintain tempo advantage. #findinglarge for sure and not sure if this is a #strategymedium as Quackle indicates it is.
B1 CHAPaTT(I) allows for triple-triples so it's actually not the correct play here. B2 PATHeT(I)C(S) is better so a big ol' #KNOWLEDGESADDEST because i didn't know it.