Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Plays made by the player that were challenged by an opponent. This list may not be completely accurate. Check the 'Challenge Heuristics' section of the about page for more information.
Game Stats
Stat
Average
Total
Games
1.00
12
Invalid Games
7.33
88
Incomplete
0.00
0
Disconnected
0.00
0
Other
7.33
88
Total Turns
24.92
299
To learn more about these stats, check the 'Statistics, Lists, and Notable Games' section in the about page.
i gotta do 6K J(O)EY to stop T bingos. also, there's a bunch of bingos that still fit after JANTY. J(O)EY keeps the A, and there's enough Es and Os out that i can hit the A12 spot next time. The win % diff between these two plays is like less than half a point and my oppo's bingo pct after JANTY is only 3.59% but it's enough that if a bingo comes down, im toast. #strategysaddest
I wasn't sure whether SLIDS* were valid, so I played COD(EX) to block column A just in case. Of course, if SLIDS* were valid, I could play A6 DOWDS# or something. The best plays are O1 TW(AT), keeping the board closed, and 6K DOWD#, setting up my S. #knowledgemedium
I convinced myself that SLIDS* was a word; I had misremembered SLIDDERS#. David held for a long time and even remembered LIDS having no hooks, but he gave me too much credit for knowing words. I think I win 100% even if AVISO comes off; every valid play either wins or loses to a bingo. #knowledgelarge